Okay ladies and gentleman, if you guys don’t already know me from some of my friend Sabastian Smith and I’s old AMVs, my name is AJ a.k.a MegaplayboyX and this is Awesome Raters. Because after all, its not awesome until our crack team of raters rate it. But on to what this first blog post is really about and that’s the Mass Effect series. If you don’t already know about it, let me fill you in. Mass effect so far is a trilogy sci-fi/rpg/third person shooter, where you are a man named John Shepard who is trying to save the universe from these sentient robots named the Reapers. Sadly, of course, things aren’t that easy. The first Mass Effect brought you robotic enemies like the Geth, then the second game brought you these insectoid/humanoid-like creatures named Collectors, which true to their names were collecting humans to liquify them into a fine stew for –STOP! SPOILER ALERT- I’ve said enough, but let me just tell you, things are more complicated than you think. So, the first one I wanna talk about is the game that started this all off and that’s Mass Effect. First, I would like to say the game was very innovative with the decisions you had to make. Back at that time, the only game I knew that used that type of decision making was Fable and its sequel Fable II. Knowing that every decision I made not only affected me, but the whole entire universe as well as my ship crew and friends in the game made me have to play as a good guy or in their words a paragon character. (Sadly after I beat it, I went completely black guy renegade and got everybody killed but that’s neither here nor there) Not only that, but it also made you truly think about what's best for everyone and not just yourself. Now, I know what your thinking: I'm a gamer, I'm already desensitized to the death of game characters and the like and if you cant take it stop being a reviewer. Well hey, stop being a nag and listen to the reason. The reason why I actually felt for the characters is that they actually had a personality, they actually showed emotions and they made you feel for the crew and their depressing emo lives. Now, if you don’t mind, I wanna get more into that since everybody had a depressing life that made you, at one point or another, put your foot in your mouth. For example, there was your Krogan crewmate, Wrex which when you first talk to him and you wanna here some stories about fights he had been in back in the day, he tells you he doesn’t have any. To which you would respond that he has to, seeing as Krogans are an old race. Now this is where it gets bad, as he will tell you that his people are carrying a disease which will only let 1 out of 1000 Krogans give birth because a rival alien race, named the Salarians, wanted them to go extinct. Now, do you think it will be easy talking to your crew? Or how about your own character? No matter what back story you want to give him, his whole original team dies and on the first level, your new squad mate dies. In this game, death is everywhere but what pissed me off more than anything is the actual close up conversations. Now, I know what your thinking: I thought you liked the decision making in the conversations and that is true. What I didn’t like about it was the graphics on the people. They look like freaking dolls talking and also, the shady way they walked away after you had nothing else to say gave me the creeps. Not to mention, some characters while talking had an extremely lazy eye that would always bug the hell out of me. But, all in all, I have to say the games keep you coming back for more every time and I would highly recommend getting the whole trilogy and playing it. Because when you play Mass Effect all the way through the third one, your old save and old decisions come back to haunt you. Anyway like, share, comment, subscribe and join the Awesome Army and if you enjoyed this, I will be making a sequel to this blog for Mass Effect II next week. 'Til then, play hard and stay awesome.
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| There are many races, but why are there no Turian Women? |
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| He's like Neo but with aliens |
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